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Vertigo Map Guide

Master extreme verticality and ramp control on this unique skyscraper map


Vertigo is Counter-Strike's most vertically extreme map, set on a construction site atop a skyscraper. The map features two bombsites on the same floor level but separated by significant vertical elements and the crucial ramp area. Vertigo's unique design creates rotation-dependent gameplay where controlling mid and ramp determines round outcomes. The map rewards creative plays and punishes poor positioning.

Map Overview & Layout

Vertigo's layout features extreme height differences with deadly fall zones, creating a high-stakes environment where positioning and ramp control are paramount.

Map Characteristics

  • Balance: Slightly CT-sided (53-47%)
  • Playstyle: Rotation-dependent, vertical
  • Complexity: Very High (verticality, angles)
  • Ramp Control: Absolutely critical
  • Rotation Time: Slow without ramp (15+ seconds)

Key Areas

  • Ramp: Central connection between sites
  • Mid: Middle area with scaffolding
  • Elevator: Unique vertical element
  • A Site: More open bombsite
  • B Site: Enclosed bombsite

Essential Callouts

Vertigo's callouts are essential for navigating this complex vertical map:

A Site Callouts

  • A Site: Bombsite area
  • Ramp: Main ramp to A
  • Default: Standard plant area
  • Generator: Large generator on A
  • Sandbags: Sandbag position
  • Scaffold: Scaffolding near A
  • Elevator: Elevator shaft area
  • Headshot: Elevated position at A
  • CT Spawn: CT starting area
  • Stairs: Stairs near A

Mid Area Callouts

  • Mid: Central area
  • Top Mid: Upper mid level
  • Bottom Mid: Lower mid area
  • Ladder: Ladder to mid
  • Scaffold (Mid): Scaffolding in mid
  • Window: Window to mid
  • T Mid: T-side mid entrance
  • Rafters: Upper walkways

B Site Callouts

  • B Site: Bombsite area
  • Ramp (B Ramp): Ramp entrance to B
  • Yellow (Container): Yellow container
  • Back Site: Back of B site
  • Newbox: New box position
  • Closet: Small room at B
  • Pillar: Pillar on B site
  • Catwalk: Elevated walkway
  • CT: CT entrance to B
  • Heaven: Elevated B position

CT Side Strategy

CT side on Vertigo focuses on controlling ramp and using the map's verticality to create defensive advantages.

Standard CT Setup (2-1-2)

CT Positioning & Tips

T Side Strategy

T side on Vertigo requires patience, ramp control, and coordinated executes. Map control and timing are everything.

Default T Setup

T Execute Strategies

A Site Execute (Ramp)

A executes come primarily through ramp:

B Site Execute (Ramp/Mid)

B executes require controlling ramp and mid:

Ramp Control Priority

Taking ramp control is essential for Vertigo T-side:

Essential Smokes

These smokes are critical for site executes on Vertigo:

A Site Smokes

  • Headshot: From ramp - blocks elevated position (essential)
  • CT Spawn: From ramp - blocks rotations
  • Sandbags: From ramp - clears common position
  • Generator: From ramp - blocks generator angle
  • Stairs: From elevator - blocks rotation path

B Site Smokes

  • B Heaven: From ramp/mid - essential for B take
  • CT: From ramp - blocks CT entrance
  • Back Site: From ramp - blocks deep B angle
  • Yellow (Container): From ramp - clears position
  • Closet: From B - blocks closet angle

Advanced Tips & Tricks

Ramp is Everything

Ramp control determines who wins on Vertigo:

Elevator Plays

The elevator offers unique tactical opportunities:

Mid Control

Mid provides information and pressure:

Fall Damage Awareness

Vertigo's height creates deadly fall zones:

Pro Tip: Patience and Information

Vertigo rewards patient play and information gathering more than aggressive executes:

Common Mistakes

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