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Nuke Map Guide

Master vertical gameplay and complex rotations on CS2's most CT-sided map


Nuke is Counter-Strike's most vertically complex and CT-sided map, featuring two bombsites stacked on different floors of a nuclear facility. The unique vertical design creates challenging rotations, complex sound cues, and heavily favors the defending side. Success on Nuke requires exceptional game sense, understanding of vertical angles, and coordinated team play.

Map Overview & Layout

Nuke's two-floor design is unlike any other competitive map. A site is located on the upper floor while B site sits below it, creating unique rotation challenges and vertical gameplay mechanics.

Map Characteristics

  • Balance: Heavily CT-sided (58-42%)
  • Playstyle: Vertical warfare, sound-based
  • Complexity: Very High (two-floor system)
  • Outside Control: Absolutely critical
  • Rotation Time: Slow (12-15 seconds between sites)

Key Areas

  • Outside: Main T-side control area
  • Ramp: Upper/Lower connection
  • A Site (Upper): Upper floor bombsite
  • B Site (Lower): Underground bombsite
  • Squeaky: Door from T spawn to A

Essential Callouts

Nuke's vertical design creates many specific callouts. Understanding floor levels is crucial:

A Site (Upper) Callouts

  • A Site: Upper bombsite
  • Squeaky: Red door from T lobby
  • Main (Lobby): Main hallway to A
  • Outside: Outdoor T control area
  • Hut: Small building outside
  • Silo: Large silo structure
  • Heaven (Rafters): Upper catwalk
  • Hell: Under heaven position
  • Boxes: Box stack on A
  • Truck: Truck near A
  • CT Red: CT connector to A

Ramp Area Callouts

  • Ramp (Main Ramp): Central connection
  • Upper Ramp (Ramp Room): Top of ramp
  • Lower Ramp: Bottom near B
  • Big Garage: Garage near ramp
  • Blue (Control Room): Control area
  • Radio: Radio room
  • Trophy Room: Room with trophy
  • Locker: Locker room area

B Site (Lower) Callouts

  • B Site: Lower bombsite
  • Secret: Secret passage to B
  • Toxic (Vent): Vent room near B
  • Decon: Decontamination room
  • Tunnel: Lower tunnel to B
  • Back Site: Back of B site
  • Dark: Dark corner at B
  • Closet: Small room near B
  • Headshot (Box): Elevated position
  • CT Spawn: Lower CT area

CT Side Strategy

CT side on Nuke is extremely strong with proper setups. The two-floor design allows CTs to defend both sites from strong positions while maintaining fast rotations through ramp.

Standard CT Setup (2-2-1 or 3-1-1)

2-2-1 Setup:

3-1-1 Setup (More A-focused):

CT Positioning & Tips

T Side Strategy

T side on Nuke is exceptionally challenging. Success requires controlling outside, coordinating executes, and exploiting CT rotations.

Default T Setup

T Execute Strategies

A Site Execute (Outside)

A executes typically come from outside with squeaky support:

B Site Execute (Ramp)

B executes require clearing multiple areas and using utility:

Outside Control Priority

Taking outside control is the most important T-side objective:

Essential Smokes

Critical smokes for Nuke that enable site executes:

A Site Smokes

  • Heaven (Rafters): From outside/main - essential for A take
  • CT Red: From outside - blocks rotations
  • Hell: From main - clears under heaven
  • Main: From squeaky - blocks main entrance
  • Truck: From outside - clears truck position

B Site Smokes

  • Headshot Box: From ramp - blocks elevated position
  • Back Site: From ramp - clears deep B position
  • Dark: From ramp/tunnel - blocks dark corner
  • Toxic (Vent): From ramp - blocks vent angle
  • CT Spawn: Delays lower rotations

Advanced Tips & Tricks

Sound Game

Nuke's vertical design makes sound absolutely critical:

Vertical Angles

Understanding vertical angles is unique to Nuke:

Rotation Challenges

Rotations on Nuke are slow and complex:

Squeaky Door

The squeaky door is a unique Nuke feature:

Pro Tip: Outside Control Wins Rounds

The most important concept on Nuke T-side is outside control. Every round should start with the goal of taking outside:

Common Mistakes

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